Walmart Realm


This project is a showcase of some of my work for Walmart Realm, an influencer driven interactive shopping experience. My role as a 3D Environment, Prop and Product Artist was to build and populate the influencer sponsored rooms. This project was a collaboration between Walmart + Sawhorse Productions + Emperia.

As part of a pioneering project for Walmart, I contributed to the design and development of immersive 3D environments. My role involved conceptualizing and building detailed 3D spaces and props, ensuring both visual fidelity and performance optimization. My tools were Unreal Engine, 3ds Max, Substance Painter, Photoshop, Illustrator, ZBrush, Topaz and Blender. Throughout these projects I leveraged my background in Architectural Visualization, Lighting, Photography, and Product Design and Visualization to push these worlds further and execute the vision of the creative directors. I also helped with shader programming, Perforce troubleshooting, process improvement, UE template creation, and workflow streamlining.

Walmart Realm Awards:
Webby Awards (2025):
Won two awards in the AI, Immersive & Games category for Retail & Shopping,
including the People's Voice award.

Shorty Awards (2024/2025):
Recognized for its innovative, community-driven approach
to digital retail and creator engagement.

Global XR Awards (2024):
Received awards for its virtual reality marketing efforts.

Tools


3ds Max
Blender
ZBrush
Substance Painter
Unreal Engine
Emperia
Photoshop
Illustrator
Perforce